﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;

namespace Ssb.ContentTypes
{
    public class ContentType
    {
        protected ContentManager cm;
        protected SpriteBatch sb;
        protected Game Game { get; set; }

        public ContentType()
        {
        }

        protected void Initialize(Game game)
        {
            Game = game;
            cm = (ContentManager)Game.Services.GetService(typeof(ContentManager));
            sb = (SpriteBatch)Game.Services.GetService(typeof(SpriteBatch));
        }
    }
}
